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Original Content © Kaji & Crux
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GUIDEBOOK & RULES
Welcome!
Any time you join a new site it can be a little overwhelming! Especially for sites that have a lot of members and content, like Doutaini. But! This little guide here has been designed to take the stress and 'whaa?' out of joining and acquainting yourself with Doutaini!
Guide Book
Below you will find all the tools you need to help with understanding the way Doutaini works, and how you can begin creating a character to immerse in this world of magic and gods! Please be sure to read through the guides carefully because many of your questions may be answered here.

Some common acronyms and abbreviations you may find within Doutaini;
RP (Roleplay): The abbreviation for what we do here.
OOC (Out of Character): Also known as IRL, this is the real world outside the game.
IC (In Character): The world of Doutaini and all other fictional events therein.
SDF (Stardust Festival): A major event that happens two times a year in Doutaini.
EP (Elemental Points): In game points won through roleplay and events.
RO (Read-Only): Also written R/O or R-O, these are threads for reading only, not responding.
ES (Equal Standing); Permissions given to Sub-Alphas by Alphas (details in Ranks tab).

Now onto the meat of this guide! First of all, you do not need an OOC account, however, you have the option to make one later. There is also no 'audition' board for characters. You simply join and wait for acceptance before you roleplay! So lets get started!

*Click tab headers to open and close content below*

  • Creating a character from scratch can be hard, so for some free inspirtaion, you can check out Dawnthieves! All of their images are free to use.

    • First give your character depth by hashing out the basics such as; Name, Age, Gender, Physical Appearance, Personality, and maybe some History.

    • Doutaini is semi-realistic, meaning we do not allow bizarre fur colors (pink, purple, blue; intricate/floral patterns, specific shapes - unless part of a site wide event), adornments (feathers, bracelets, jewelry, articles of clothing, bone armor etc.), or mutations (horns, wings, two tails etc.). Only Earth wolves may be able to manipulate vines around themselves.

    Characters may not include copyrighted or trademarked content, such as the name and/or appearance and any other related details of any pre-existing characters. This includes designs and related information from any work that is not creative commons or under a similar, free-use license. Please remember that taking inspiration is different than copying.

    • Eyes may be any color, or combination of up to 3 colors. Pupils can not be oddly shaped unless severe damage has occurred resulting in vision impairment.

    • Pelt colors must be natural, i.e. any color combination out of: black, white, gray, brown, auburn, chestnut/russet, blond

    • Boundaries between two different coat colors should be slightly 'feathered', rather than sudden hard lines. Most markings will be symmetrical about the midline (following the spine). They will usually be fairly random in shape (specific, intricate shapes and patterns are not allowed, unless given as part of a site plot).

    • You may specify certain patches of fur being longer or thicker than others (e.g. fur along the spine, fur surrounding the face/neck), but only to a certain extent - no more than 1-2 inches longer than the rest of the fur.

    • This site only accepts true wolf species. No Dire Wolves, Extinct wolves, made up species, or non-wolves (Maned Wolves etc.). Wolfdogs/Coywolves are permitted, as long as they're no more than 1/4 coyote or dog. This means that your character must look primarily wolf and can not resemble a full bred dog.

    • There is no character limit! Create and delete as you please.

    • NO CHARACTER IS INVINCIBLE/PERFECT. Please keep this in mind. Real characters have flaws just like people. You can say that your wolf is the most beautiful or the biggest baddie, but that doesn't mean that other players will treat them that way or act in compliance.

    • Save your information in case something goes wrong during the application (server cuts out, thunderstorms etc.) so you don't risk losing your work.

    • After you've sorted out the details, it's time to fill in the application!

  • • Click REGISTER at the top of the left menu and read the Doutaini Registry agreement carefully before clicking 'I Agree'.

    Account Details is where you put your wolf's name, along with your preferred account password and email.

    Additional Information is about your wolf's character (and your Out of Character name.)

    » Enter your characters Body Type. Information found on the BIOLOGY page.
    *Note* Guidelines for height and weight are not estimates, your character must be within the parameters specified in order to be accepted.

    » Then your OOC name. This is the name that you go by online. It can be anything (your characters name, your real first name or nickname) used to identify yourself. Please only use one name (ie. If you join as wolf Mark and decide to make your OOC Name "Mark" also, even if you create a wolf named Lisa later, your OOC name should still be listed as "Mark").

    » Next is your wolf's Gender & Age. Please enter in seasonal numerical years, i.e. 3.3 years for a wolf who is 3 years and 3 seasons. Every 4 seasons is 1 year In Character.

    » Now we have Appearance and Personality. Be as detailed as you like, but you must have at least 7 sentences.

    » The Custom Hex Color is for a bar of color that appears beneath your name and above your avatar. Use photoshop to generate a hex color, or visit this GENERATOR.

    Image Code Verification is the last field, and prevents spam bots from flooding our site.

    • Finally, hit Submit and you are on your way!

  • Once your account has been accepted as a Rogue you will receive a welcome private message with more helpful information.

    If there was an error in your profile you may be accepted as "Pending" and a message sent to you detailing any issues that need fixing. If changes are not made in a weeks time your account will be deleted. Feel free to try again though!

    • While you are in 'Awaiting Activation' status, you are free to edit your profile. Unfortunately in this mode, it cannot be viewed.

    • Click User CP in the Main Menu on the left to edit profile.

    • Next to your 'Account Summary', click Edit Profile.

    • Make sure Body Type information is updated. Including height and weight.

    • Fill out Age (in seasonal years i.e. 3.1 years for 3 years 1 season), and Gender.

    • No profile will be accepted without the 7 sentence minimum personality and appearance.

    • Other additional information includes the following;

    » Wolf's Full Name (First, middle, last, etc.)

    » Mate (if you have one)

    » Family (relatives inside or outside Doutaini)

    » Sexuality (heterosexual, homosexual, bisexual, pansexual, etc.)

    » EP (Elemental Points) total

    » History (not mandatory)

    » Logs (keep track of Points and Spars)

    » Other Information (for anything else you want to add)

    • You can add a Personal Banner and a Profile Image to your account.

  • Things that cannot be stored in your profile, such as post trackers and images, can be stored in threads elsewhere.

    GRAPHIC STORAGE is where you can create a thread to store all your characters postscripts, images, and other things relating to them.

    POST TRACKER is where you can create a thread to keep up with your characters threads and owed posts. For ideas how to format your thread, feel free to look at others.

    PLOT BOARDS are there for players to post ideas and plots for their characters. Brainstorm with others, or ask someone to join in on a plot or an idea. You can make your own plot board, or post on another player's board!

    CREATIVE BOARDS are a fantastic place to get graphics for your character! You can make a request from an open studio, start a studio, or offer to trade graphics with someone. Pictures and Postscripts are not mandatory, but some people like them.

  • One place you can request an image for your character is the PERSONAL STUDIOS. Simply browse through and look for an artist with an open studio (please try not to flood them though)!

  • If you want to do it yourself, definitely check out the beautiful images at DawnThieves (search for on Google, the URL occasionally changes.) for tons of free-to-use photos.
  • Once you are fully accepted and set up with a completed profile and possibly a thread tracker/graphic thread, you are ready to really begin enjoying Doutaini!

    KURO PIT is where most wolves come to be recruited by pack representatives. All adult wolves have a choice which pack they want to go in, however wolves under 1 year of age can be claimed against their will. Only the Pack Alpha has the power to claim adult wolves of either gender, although they can be fought off.

    DOUTAINI WILLOWS is where wolves go when they know what pack to join. Select the element of your choice when creating your thread and alert the alpha by tagging them: @[Wolf Name]. But please note, going to the willows does not guarantee your acceptance.

    PACKLANDS offer a more direct approach to joining. Your character can post at the pack forum and call for an alpha at the borders. Posting in a claimed territory does not guarantee acceptance.

    Note* Please check out the pack you are interested in joining! Sometimes the Alpha or the entire pack itself may be locked in a plot that would prevent someone from quickly accepting your character. If this happens there are some options you can do; Wait patiently until the plot is complete and the Alpha has time; Choose a different pack; Bide your time and RP in Neutral Territories.

    • Some wolves don't want to join a pack. Those wolves are free to post anywhere they like within the Neutral Territories (or Pack territories, if you're bold enough); create a thread, join a thread, have at it!

  • While Doutaini is filled with wonderful people who love to RP, sometimes real life gets in the way. Some people may not be on every day, or forget to check their trackers, and occasionally you may have to wait for a response during RPs. Please do not spam your own thread with several replies, or "bump" your thread excessively in the same day.

    We encourage you all to reach out to one another, but understand some of us may be shy. Please don't be offended if someone doesn't say hello to you, or takes a while to respond to a thread or message. We are all only human, and deserve each others respect and compassion.

    If you find yourself with down time, there are plenty of things you can do;

    » Message someone and see if they want to plot with you.

    » Jump into any open/aw (all welcome) thread, even if someone has already responded.

    » Start an open/aw thread somewhere new!

    » Create a plot board to generate some ideas.

    You can also jump into the Cbox (Chat box) which is located in the left Menu. Simply click Open Cbox and pick a name to begin chatting! (For more on the Chat Box, see the rules below).

  • Like most sites, Doutaini experiences 'down-time' during busy Holidays and School Events like finals, so there may be times when activity dips and that mythical urge called 'muse' makes you want to write!

    If you find yourself looking for something to do, here are a few options;

    » Play 'catch-up' with threads that you may have forgot.

    » Write and store new threads in Email, Note Pad, Word, etc. so when activity picks up you'll be ready!

    » Message other players and brainstorm some plots or for your characters.

    » Catch up on counting EP, sorting your Thread Tracker, or anything else to get your wolf in order.

    » Open a studio and work on graphics, or take the time to make new ones for your wolves.

    Above all, be patient. While this site is a fun way to get away from the world, many of us lead active lives. It's understandable to expect things to happen very quickly, but it's important to remember; patience is a virtue!

    You may not get a response right away, but that's alright. Players get busy, or maybe there is an issue Staff needs to discuss. Please allow time for your peers to respond to questions and threads.

    We're only human, and Doutaini is a fun site where we can act out stories with wonderful characters and players from around the world! Be understanding, kind, patient, and your experience will be all the better!

  • If you still find yourself with questions after reading through these guides there are plenty of ways to find answers;

    » Check the cbox if Staff or other members can answer your question. They are all very helpful, and some of them are pros when it comes to Dout!

    » Check the STAFF PAGE and either Private Message or Contact a staff member using one of the listed methods on that page.

    » If you have an active account, questions can be asked on the QUESTIONS forum.

    Hopefully we've answered all your questions though, and thanks for visiting (and hopefully joining) Doutaini!

RULE BOOK
Like all sites Doutaini has a set of rules that ensure everyone is treated fairly, and that your time here roleplaying with all of us is fun! Please review all of the rules below carefully before joining, and remember the Rules & Guidebook work in tandem. If something is not covered in one section that may be because it was covered in the other. Be sure to read both thoroughly and we hope to story with you soon!

*Click tab headers to open and close content below*

  • Respect your peers. Members, guests and staff are all to be treated with a fair mind and a kind heart.

    • We are an all-level RP, but require 7 sentences minimum in posts and profiles.

    • Respect threads labeled 'private', and ask before posting or participating. Alphas within their territory, as well as wolves with a valid reason to attend, may ignore the prefix.

    • Chat language ('u, r, 2, 4' etc.) and symbols (~, *, ¤ etc.) are prohibited when posting.

    • Wolf 'pets' (rabbits, crows, mice etc.) are not permitted (Exception; Divine wolves tend to have a Firefly that follows them around).

    • Cursing is allowed, but please keep in mind we have some younger teens on Doutaini.

    • Sexual content in posts must have a [M] in the title or be labeled as Mature in some way. However, even with a mature label we do not permit graphic detail of any sexual actions. Most players prefer to "fade to black" or hint at the deed taking place. Any posts/threads where there is graphic sexual detail will be considered inappropriate and likely deleted by a member of Staff.

    • Though it is not mandatory, please keep a posting order when RPing with others. A posting order is the order wolves have posted in a thread (Mike, then John, then Jim, Mike again, John, Jim, etc.). Occasionally going out of order is ok, but frequent skipping may isolate other players.

    There will be no power playing, god modding, or meta playing.
     • Power playing is when you try to control another persons character as well as your own. I.E. Sally shoved Tom off the bank and then watched as he went tumbling into the lake. You're giving the other no time to react and telling them that their character fell despite what they wished.
     • God modding is essentially playing your character like they're invincible. Your wolf is not all powerful and god-like. I.E. Sally, Tom, and Rick were all biting at Bob's throat. However, Bob is unharmed due to his tough skin and he moves to immediately throw them off him. This is impossible and will be reprimanded. Wolves are not invincible in Doutaini despite having magical powers.
     • Meta playing is the use of Out of Character (OOC) knowledge to change In Character (IC) interactions, thoughts, or behavior. I.E. Bob meets Sally of the Fire Pack for the first time ever and says, "Hello" while also mentioning who her mate is, without having met either of them before.

    Read-Only (RO) posts should not be responded to. These are standalone posts the user makes for their character, and can show a passage of time, training (points cannot be collected), working, prowling, anything! However, RO posts cannot be used to surprise attack another pack or user. RO posts must be their own thread, and only involve your character(s) although the creator of the thread is allowed to open the RO thread if they so choose.

    • Please note that art of any kind may only be traded, requested in a studio, and gifted within the site. The selling for money on Dout is not allowed, due to the potential for issues arising that affect your experiences on Doutaini. You may post a link to your professional studio, such as your Deviant Art account, but you must not make transactions through this site. Mistakes can happen and that's when bad feelings arise. We wish for you to be safe, and for that to happen, Doutaini needs to remain a place where no money exchanges hands.

  • • In order to use elements, your wolf must first join and become a member of one of the elemental packs or Rebel. Every pack has some kind of special ability.

    Elemental Points (EP) are required to use different elemental powers. There is a list of points you can earn on the POINTS page. Powers are listed on individual pack pages.

    • Every element has one default power which all members can use. It is normally a very low level.

    • When using powers, please adhere to the descriptions found on pack pages. Some creativity is encouraged, but for the most part we ask you please don't invent any additional side effects or embellish on the magics power. All the powers on the elements page have a basis in realism.

    • EP is regenerative. This means that if your wolf has 50 EP, he can use all powers 50 EP and below as long as the combined points do not exceed 50. Side effects listed on the pack pages must also be roleplayed out each time an element is used. Overuse of powers will result in negative consequences for that character.

    • Lying about EP will first result in a warning. If the problem persists users run the risk of being suspended.

    • Having elemental powers does not make your wolf invincible or superior over rogues.

    • Powers come from Necklaces (more on Doutani RELIGION) received on your wolfs acceptance into a pack. Once a wolf leaves a pack, their necklace shatters. There is no way to keep more than one necklace, or use multiple pack powers.

  • • Only adult wolves 2 years or older may claim or challenge for a pack.

    • Your wolf must have prior knowledge of the pack they challenge for (a name at the very least, and some basic information). There must be IC proof of this knowledge being gained (information learned outside of Doutaini via rumors or even ancestors who lived in Doutaini do not count).

    • After a pack challenge is completed there is a 4 IRL week grace period for the winner starting from when the verdict was made, not from the start of the thread. During this time the reigning Alpha cannot be challenged. The losing wolf also cannot re-challenge for that pack until after this time has passed (but they may challenge for a different pack at any time).

    Certain criteria must be met before you can challenge for a pack:

    » A minimum of 50 IC EP: These can not be from broken links. Staff must be able to review these threads.
    » A minimum of 5 IC Threads: Incomplete or full, your character must have been involved in at least 5 recent IC threads around Doutaini with responses. By this we mean that threads should have taken place within at least 6 months prior to any challenge or pack claim. They do not have to be started by your character. Read Only (RO) threads and threads with no responses do not count.
    » A minimum of 1 Month Activity: Your character must have lived actively in Doutaini (been in threads) for at least 1 OOC Month. (This is a total of 4 week activity. If you need to leave the site the time you are gone does not count toward your 1 month campaign).

    • The Pack Alpha must answer Pack challenges before the default date of the match. The Alpha is also permitted to appoint a wolf to fight for them. Both wolves must post before the default. If only the Pack Alpha posts before the default, then s/he must take the challenge or concede to the challenger. Even if a wolf offers to take the challenge for their Alpha, said Alpha must grant permission before the default date.

    • Adult Wolves (over 1 year) may leave their pack at any time without permission from the Alpha/Council. Wolves under 1 Year cannot leave their pack without the Alpha's consent (or the consent of a Council wolf who has permission to accept/release subordinates). Omegas also cannot leave their pack without Alpha/Council consent at any age.

    • Young wolves (under 1 year) & Omegas may be stolen via an official challenge at Devil's Ruins. The Alpha and/or Council must respond before the set default date otherwise the wolf in question will go to the winner. Rogue wolves can not challenge to release or steal Pack youths.

    No post reservations at the Kuro Pit. First come, first served.

    • Users may only play 1 Alpha character at a time. Users may only play 1 Sub-Alpha at a time. Having one of each in different packs is also permitted.

    • If a Pack Alpha dies the Sub-Alpha may choose to become Pack Alpha and replace them. If there is no Sub-Alpha, the Heir (if 2 years old) may choose to become Pack Alpha. If there is no Heir, then the rank of Pack Alpha may be taken by one of the next Council wolves (Scion - if 2 years old - Beta or Gamma). However, other wolves may attempt to claim the pack. If a Council wolf wishes to inherit the rank they must post a thread doing so (if another challenger posts a thread first they should respond to that thread, as it happens first in the timeline). Their claim can be contested by another Scion/Beta/Gamma, or any other wolf. If the Pack Alpha is purged by the gods, candidates must reply to that thread and stake their claim. The winner is granted the same grace period listed above for winning a challenge.

    • Wolves who inherit ranks are not exempt from the criteria listed above. If your wolf does not meet the criteria they have 1 OOC Month (roughly 4 weeks) time to do so, otherwise they will be purged by the gods for inexperience.

  • • All ranks, including Pack Alpha, may be challenged for, usually in Devil's Ruins, although going directly to the pack itself isn't unheard of.

    • Pack Alphas by default have power of authority over all other ranks including Sub-Alphas. They may even override rank challenges within a pack (excluding Pack Alpha challenges).

    • Sole ruling Alphas (Alphas with no Sub-Alpha) must answer challenges for both Alpha and Sub-Alpha ranks.

    • Pack Alphas may grant Sub-Alpas "equal standing" (ES); this means the Sub-Alpha and Pack Alpha have equal powers. Neither may challenge the others in decision making. If a Sub-Alpha decides to promote a wolf or demote a wolf, the Alpha can not undo their choice. In cases of equal standing only the wolf making a decision has the power to undo that choice. Proof of equal standing must be given IC and can only be undone when the Sub-Alpha agrees to give up this right. When ES is given, Sub-Alphas cannot be demoted by their Pack Alpha counterpart as a way to undo the decision. Equally, a Sub-Alpha cannot demote the Pack Alpha. It's not advised you hand out this privilege lightly. Note when a Pack gets a new Pack Alpha (they ascend, they challenge, etc), the right of Equal Standing is revoked pending the decision of the new Pack Alpha as ES is essentially a contract between the two original Alphas.

    • Wolves must be 2 IC years old in order to gain a Council Rank (Alpha, Sub-Alpha, Beta, Gamma). Wolves over 1 IC year may become Achievers (Hunter, Warrior etc.). There is no age limit for the Heir or Scion rank.

    • Packs are permitted 1 Alpha & 1 Sub-Alpha; 1 Heir ; 2 of each Council (Beta & Gamma); Other ranks such as Achievers (Warriors, Hunters etc.), Scion, Wolf, Pup, and Omega can be multiples.

    • There are several jobs that Council Wolves (Alpha thru Gamma) and Achievers may have. Some jobs are Pack Alpha exclusive which include:

    Hosting meetings, Distribute duties and ranks, initiate raids or wars, Claiming adult wolves, Releasing Omegas
    Yet there are many jobs that exist within a pack that can be shared through the council. These jobs include:
    Invite/Accept wolves, Release young wolves, Steal young wolves via challenges/Defend young wolves from challenges, Claim young wolves, Organize events, Initiate activities (hunts, lessons, training sessions etc.), Oversee/Initiate negotiations with other packs, Focus on training/maintaining their skills, Patrol the borders

    Pack Alphas may choose to perform all of these tasks or less. By default it is the Pack Alpha who decides the job of each Council wolf. Achiever ranks such as Warrior, Pup-Sitter, Healer, and Scout have pre-defined jobs. Pack Alphas may add to their list at their own discretion:
    Warrior: Respond to challenges, Train in their element, Protect the pack
    Hunter: Organize pack hunts, Provide food for the pack
    Scout: Gathering information, Maintain the borders, Report findings
    Healer: Familiarize with botany/healing methods, Care for sick or injured
    Pup-Sitter: Watch pups, Tend to orphans, Organize play-dates, General education

    • The Pack Heir & Scions may share in the duties of the Pack Alpha and Council in preparation for their ascension. Details should be handled by the Pack Alpha themselves. Normally the Pack Heir is the one chosen to lead after their predecessors and have first dibs in terms of inheritance. However, Scions are generally considered favorable wolves by the Alpha/Sub-Alpha in some way, and may have a chance at leadership if the Heir falters or is demoted, or in the case of there being no Heir.

    • The body of the pack is made up by Pack Wolves and are males and females. They typically have no jobs and simply make up the packs roster.

    • Young wolves under 1 year are considered Pack Pups and they are pretty much in charge of being adorable and causing mischief.

    • The lowest rank Pack Omega has no rights whatsoever. They cannot be released without permission from the Alpha/Sub-Alpha and cannot challenge for Ranks or their freedom. (They can however leave the pack territory - unless held captive somewhere - and issue death matches or spars as normal).

    • The Pack Alpha is required to abide by the ALPHA QUOTA GUIDE, to ensure alpha activity. As referenced in the Guide, should you become absent or are planning on taking an extended absence, we ask that you relinquish your rank to maintain an active pack. If an Alpha steps down, the Sub-Alpha will become Pack Alpha.

    • If an Alpha has fallen inactive, or attains 3 strikes on their Alpha Quota, then they may be removed by any of the main gods or demi-gods. Please note; the gods are fickle and vengeful beings, and have been known to remove (or in some cases, bind) Alpha characters for not pleasing them or for committing crimes against them. No Alpha is exempt from this possibility.

  • A war is considered a battle between two or more packs where, for the most part, both sides are aware of the situation.
    A raid is where one side attempts to sneak into another pack and catch them by surprise. Usually the intention is to loot or steal other members and/or kill certain wolves.

    • While fun and exciting, Wars and Raids are exceptionally high risk! Death is very common in these situations, and you must be willing to accept that risk if you're going to participate. Unless the opponent was found to be breaking the rules in some way, all deaths (default or in battle) are considered final.

    • All those participating in a raid/war are required to post this oath along with their first post;

    "I, _(ooc name)_, understand these terms and conditions and that my character _(character name)_ may be seriously injured or killed in this raid. If my character is deemed dead, seriously injured or unconscious, I will not argue such a fate, as I have willingly participated. If your wolf is deemed unconscious, it can no longer participate in the fight. Other wolves then have the option of killing your wolf or kidnapping it. Either way, once you're unconscious, you may no longer participate. You may not attack multiple wolves in one post. Leaving right after an attack will be thought of as power playing and will not be tolerated. The only exception will be if your character is using a wide-ranged attack like wildfire or earthquake."

    • There is no overall posting order in a raid, although there is a posting order for fights involving your wolf.

    • All fighters have 3 days to respond to your fights. If this time is exceeded, your characters is rendered either unconscious or dead. Extensions are not permitted, neither is changing the default limit.

    • If your wolf becomes unconscious, they can no longer participate in the fight. Other wolves then have the option of killing or kidnapping them. Or leaving them alone.

    • If your wolf manages to kidnap another, they can no longer participate in the fight. The captive must be returned to the captors pack to be watched over by them.

    • You may flee from a war/raid at any time (although these actions could result in punishment by an Alpha or worse). You may have up to 3 escape attempts. Simply post your attempt to flee, and if after 3 days no one tries to stop your wolf, the escape is considered successful. However, anyone participant in the raid may try and stop your wolf from fleeing. There is no guarantee an escape attempt will work. if another player catches your wolf, you can respond with your next escape attempt. If they do not respond within the 3 day limit you have escaped successfully.

    • Each opponent can only attack one wolf per match. Attacking and fleeing is considered powerplaying, and not allowed. You must engage the wolf you attack. The only exception is for wide range attacks that can affect multiple users at a time.

    • Each fighter is allowed 1 full dodge per opponent.

    • A winning side is determined when either all opponents are defeated, or one side forfeits (by force or choice). If the raid or war dies down and goes inactive, it is considered a draw.

    • Unless different arrangements are made IC, the losing side automatically becomes captives to the winning side. Captives, like Omegas, can not leave the pack and are exempt from being challenged for release for 3 OOC weeks. Note: In the event of a tie neither side may claim captives but any kidnapped hostages may be kept. Normally Captives can be ranked as Omega, but they are still permitted to flee their captors after the 3 OOC week period. This is the only exception regarding Omegas being allowed to leave without consent. Captives under 1 year, unfortunately, are stuck until adulthood or, after 3 weeks, they may be challenged for.

  • • While graphic breeding and mating is allowed, a warning for the other members of this site is required. Either write 'Mature' or include an M in the thread title.

    • Threads with extreme detail - mentioning of private parts, distinctly human sexual acts, extreme details - are considered inappropriate even with a mature label. Staff reserves the right to delete threads that are of an extreme nature (you will be notified).

    Mating for life is not discouraged, but is not required.

    Forcebreeding/Rape is allowed, but victims can fight off their attacker.

    • Both breeding and birthing can happen anywhere in Doutaini and at any season.

    • Wolves can only produce litters from age 2 through 8 years. Prior to and after this time, wolves cannot produce.

    • Litter size is between 1 and 5 pups. The parent's users can decide to keep, kill, or even play the pups. Those without players can always be put up on the ADOPTION board to find applicants.

    • After breeding, an update must be posted in the UPDATES board. There, a member of staff will post your wolf's delivery date, and number of pups.

    • Breeding does not always guarantee a birth. Mothers can also miscarry, or the breeding can be unsuccessful.

    Gestation period on Doutaini is 4 OOC weeks.

    • Pups under 6 months without parents may be adopted by an adult (Age 2+ years) of any gender.

    • Females cannot become pregnant again until their most recent litter is either fully weaned, or killed.

    • After pups are born, an update must be posted in the UPDATES board again so that Staff can include your litter in the birthing page. This helps us keep a record of all offspring born within Doutaini.

    • All pregnancies in Doutaini must be approved and rolled by a member of Staff. This includes Rogues coming in to Doutaini pregnant. You may not decide your own litter amount or if a breeding occurring on site is successful.

  • • Each IC season (Spring, Summer, Winter, Fall) lasts 6 ooc weeks or 42 days.

    • Seasons are considered to be roughly 3 IC months.

    • All wolves age at the same rate. Pups cannot out age their parents or siblings. There is no speed aging in Doutaini.

    • Users are in charge of their characters age. You can age them seasonally or yearly, but this must be kept up to date. (Basically, one IC season is equal to 1/4 or 0.25 years. One full IC year lasts 24 OOC weeks. Essentially, every six weeks of real time your character will age one quarter of a year, and real time has approximately been cut in half.). If you neglect to age your wolf Staff retains the right to age the wolf for you. Please keep track of your character's age to avoid the unpleasant surprise of realizing your wolf is actually 9 years old.

    • Regarding Young wolves: Pups are considered 'Teens' when they turn 1 year. Teens become adults at 2 years of age. (So 48 ooc weeks from birth will make your wolf an adult).

    • Wolves in Doutaini have a lifespan of 10 years. By 8 years adults are considered elders.

    • If in life your character accumulated 350 IC EP or more, they may achieve the rank of spirit upon death. If you wish to have your OOC EP die along with the character in order to make him/her viable to become a spirit you are able to do so. That EP will never be accessible to you again, however.

    • For more information on aging, please visit the BIOLOGY page.

  • • Doutaini operates mostly on a linear timeline. This means that the date the original thread is posted marks an event in the timeline, and events are considered to happen in the order in which they are posted. Threads cannot take place in the future, or be back-dated (see 'spin-offs' as an exception).

    For example; if there is a Fire meeting posted October 3rd, and your character posted on October 8th to join the pack, even if the meeting is still going on after their joining thread is complete, they cannot attend the meeting.

    • You may still RP in multiple threads at a time. You do not have to wait for a thread to be "completed" before posting in a different one. However, please be mindful of situations in a thread, and understand that anything can happen at any time! If you are in a life-or-death situation, you should not post in later threads. If you have already done so, and your character dies in the earlier thread, any later threads will be voided.

    • There are 3 available 'tools' to help prevent ripples in the timeline: timestamps, 'post coming' markers, and spin-offs.

    Timestamp: If you would like to have an event happen at a certain point in the timeline which cannot be filled out immediately because you are waiting for another thread to conclude, you must create a thread to hold that place - this is called a 'timestamp', and you must indicate which thread you are waiting on via links. Once that thread is concluded, you have one week to write the full starting post for the thread, or it will be voided.

    Post coming: If you are starting a new thread but don't have time to fill it out yet, and there is no valid preceding thread that you are waiting on, this is called a 'post coming' or a 'placeholder', and you have a maximum of two weeks to fill it in. After this point, it will be voided.
    (NB: During the SDF, there is a maximum limit of 3 placeholder threads per person)

    'Post coming' may also refer to making a new post in an existing thread, but not completing the post. In public threads, it is polite to give someone 3 days to finish their 'post coming', after which you may decide to skip them. No form of 'post coming' is allowed in the Devil's Ruins, Doutaini Willows or Kuro Pit.

    Spin-off thread: This is the only time a thread may happen 'in the past', and there are limited allowances.

    • If a player wishes to have something happen "in the past", then a roleplay log may be tacked on to a pre-existing thread if that thread is relevant to the situation, as long as there is no risk of death, serious injury, or other major changes that would effect the more current timeline (archived threads may be temporarily opened for this).

    After Pit/Willows threads: since these threads often take a while, it is acceptable for the inviting wolf to make a new thread in their territory for acceptance by the council or similar reasons. This is a 'spin-off' thread, and is considered to be a continuation of the original thread, hence takes place immediately after the original Pit/Willows thread, regardless of the date the second thread was posted (within reason).

    • A continuance of a thread in the Devil's Ruins may be a spin-off in select situations. For example, if there was a DM and there is a fight for the corpse, or if two spectators of a spar get into a fight, or if a wolf wishes to challenge the winner of a DM immediately after 2 day grace period.

    However, all spin-offs except those coming from Pit/Willows acceptance threads must be individually verified by a staff member, and you must post a link to the thread you are continuing from.

  • Keep to your character! Do not let personal feelings about other players or wolves influence the way you roleplay with them. Your characters are not a tool for personal OOC vendettas.

    • Your wolf cannot know about events and other wolves unless they have gained this knowledge through IC events, even if you personally have this information. This is called taking OOC information to IC and is not permitted in Doutaini.

    • Arguing with others over IC events, altering the actions of your character or bullying others into altering their characters because of personal feelings, will result in a warning. If the issue persists, further action will be taken.

    • Please refrain from letting personal feelings for your characters get in the way. Some players like to have nice characters, and some want darker characters. Everyone has a right to play however they like, and unfortunately this sometimes causes IC conflicts. At any given time your wolf may be killed, or attacked (verbally or physically) by another wolf IC. While it can be tempting to take these events to heart, please understand we are all different, and realistically not every wolf will get along. Please don't lash out at others vengefully if things don't go the way you planned. Doutaini is meant to be a fun place for all types of people. If you do not think you will be able to do this, then perhaps Doutaini is not the right site for you.

    • When using the Cbox (chat box) please respect all users and guests present.

    • There is absolutely no sexually explicit content, or overboard violence and gore allowed to be discussed in the cbox.

    • Always respect the opinions of others, both members, and even guests who may not like the site.

    • If someone becomes uncomfortable with a conversation and asks for a subject change or for it to stop, please respect their wishes. Your conversation can be continued in private message or AIM.

    • No fighting, arguing, name calling, or petty bickering on the cbox. On that note, it is impossible to read emotions through a chat. Please keep in mind that just because something read sarcastically in your mind, does not mean that the writer was being sarcastic. Always give others the benefit of the doubt.

    • If you are going to give feedback or criticism, please be constructive, not hurtful! If you aren't sure what that means, try turning it back on yourself. How would you like to be spoken to in this situation?

    • Please no solicitation for your own websites in the cbox. Organic conversation regarding ideas about your own website, struggles, sharing difficulties or ideas is perfectly fine. But asking others to join, offering them points or bonuses, or basically fishing for members in the cbox is prohibited.

    • Have fun! Yes. It's a rule. Do it :P.

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